The deadline has finally arrived, The Last of Us: Part I is out in the wild, and developer Naughty Dog has released a trailer detailing the game’s brutal, visceral combat. The Last of Us: Part II featured an undisclosed Dodge mechanic, and game director Matthew Gallant explains that it would change the entire feel of the game when fidelity to the original was the goal. We also learn more about the game’s AI moderator and how encounters can play out differently depending on how you approach them. We’ve had our hands on the title for a while now, so for our full thoughts on The Last of Us: Part I, be sure to read our in-depth review. Did you pick up The Last of Us: Part I? Planning to go diving this weekend? Let us know in the comments section below.